I challenged myself to make my first 3D game in Unity in just 48 hours. After only making 2D games before this, I wanted to see if I could build something fun, playable, and chaotic in a super short time. The result is a physics-based warehouse game where you load, throw, kick, and absolutely abuse packages for profit.

Updated 11 days ago
Published 12 days ago
StatusReleased
PlatformsHTML5
AuthorThe4R1O
Made withUnity
ContentNo generative AI was used

Leave a comment

Log in with itch.io to leave a comment.