Ship It
I challenged myself to make my first 3D game in Unity in just 48 hours. After only making 2D games before this, I wanted to see if I could build something fun, playable, and chaotic in a super short time. The result is a physics-based warehouse game where you load, throw, kick, and absolutely abuse packages for profit.
| Updated | 11 days ago |
| Published | 12 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | The4R1O |
| Made with | Unity |
| Content | No generative AI was used |



Leave a comment
Log in with itch.io to leave a comment.